Monday, April 30, 2007

Review: Wario Ware Smooth Moves for the Nintendo Wii

I've been looking forward to a new Wii game to try and new Gameznflix envelope showed up on Friday with Warioware.

(On a side note, I'm a little miffed with them (GnF) as they've dropped PSP titles due to the coming increase in postal service rates. Time to switch to GameFly I guess. Will they drop the PSP?)

So I popped in the WWSM disc and waited for some Japanese flavored goodness. But sadly, there was none to be had.

Where did it all go wrong?

1st rule of Wii game development. Multiplayer is required. If you are a developer and you're working on a game for 1 player at a time for the Wii, just burn all your work right now. It's useless. That console sits and collects dust unless there are 2+ people in the room with it and a Wiimote in their hands. WWSM is a single player game. Duh!

Now, what is WWSM. Well I got angry at the stupidity of the game after just a few worlds. So, here it is in a nutshell:

Minigames. And I do mean mini. Here's a taste:

Pluck out a nose hair.
Direct people with obviously full bladers to the appropriate bathroom based on their gender.
Kill a fly with a flyswatter.
Pump up a ballon.
And the list goes on.

All of this with a decidedly Japanese wacky culture flavor behind it. Those Wacky Japanese!

Much like many Nintendo games you play mini games and when you finish a level you go back to a map where a new World appears that contains more inane minigames. Then there's a Boss minigame. Wow, a big version of a suck concept. What fun.

This game is awful. I give it an Avoid.

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